Borg_Bust_Hard Surface Practice

Decided to go another direction with the character in order to practice the hard surface techniques I have been learning. One of my favorite shows is Star Trek and so I started created a Borg character. This is the block out of a lot of the main sections of the piece. A lot of the parts were created through extraction and then refined using the clipping and polish brushes. I also Zremeshed them to prep for some Zmodeler. I did Zmodel the base and the eye lense. Tons of fun and lots to do.

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